SDK examples



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/03/2007 at 12:25, xxxxxxxx wrote:

    How to get skeleton-mesh vertex bind information for animation import/export will be very important for game developers specially.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/03/2007 at 08:18, xxxxxxxx wrote:

    That sounds good :)

    How about some XPresso and TP examples?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/03/2007 at 14:36, xxxxxxxx wrote:

    one more tool plugin example please: One that makes more in the GetCursorInfo function than just set the bubble help.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/03/2007 at 04:16, xxxxxxxx wrote:

    I second everything and would like to see added:

    - How to successfully use C4D_Falloff
    - Mocca3 examples (CAJoingObject etc.)

    thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/03/2007 at 16:56, xxxxxxxx wrote:

    My vote for advanced tool plugins which make use of viewport select, and keep data like that in a cache between calls.

    If you are going to spend time on the sdk please make the maxon guys think again about a wikified docu, because there are so many undocumented issues.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/03/2007 at 04:54, xxxxxxxx wrote:

    What I really would love to see, were some more examples about exporting or even a little how to implement a render to Cinema (a little outline with instructions what you need to do to connect an render to cinema.)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/03/2007 at 00:48, xxxxxxxx wrote:

    I agreed with the above and I'd like to express the need for an example showing how to provide undo without polling, which is important when there is a need of knowing when there has been an undo or a redo on a specific object.

    /Jonas



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/03/2007 at 01:23, xxxxxxxx wrote:

    I need XPresso and GraphView examples.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/03/2007 at 04:28, xxxxxxxx wrote:

    One more vote for XPresso, GraphView and TP examples.

    Thank you very much, frank.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/03/2007 at 01:08, xxxxxxxx wrote:

    Thanks for the all ideas. I really like the idea of the wikified SDK docu.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/07/2007 at 07:36, xxxxxxxx wrote:

    Hello,

    back to this.
    how about some XPresso and TP examples?
    Is this still active or not?

    regards,
    Remotion



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/07/2007 at 09:13, xxxxxxxx wrote:

    Hello,

    I'm also still interested in XPresso and TP examples.

    Regards,
    frank



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/07/2007 at 13:14, xxxxxxxx wrote:

    Howdy,

    I'd like to see more examples of some of the more obscure functions in the SDK, not necessarily as SDK project plugins, but more code snippets in the docs, maybe.

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/07/2007 at 08:49, xxxxxxxx wrote:

    More code snippets in the docs would be extremely helpful as Dan mentioned...

    I'd like to see a newer filter (3D import/export) plugin, showing processing some (more indepth) of the camera, materials and some of the matrix/animation type information that would be helpful for people writing game related (and other) import/export formats.

    A wiki would be most welcome as well.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/10/2007 at 09:13, xxxxxxxx wrote:

    Bump...
    Hey Matthias, just wanted to know, if you did any kind of progress on your topic? Can we expect something new with the upcoming SDK?

    Ciao



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/10/2007 at 10:09, xxxxxxxx wrote:

    I would definately have to agree that some Xpresso and TP node examples would be a tremendous help. This was the most confusing and unintuitive part of the SDK for myself. But, I would also like to see some Hierarchy Deformer / Generator exmples as well.
    Josh



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/10/2007 at 11:39, xxxxxxxx wrote:

    One thing I forgot to mention is that an example showing how to create a CustomGui would also be extremely helpful.
    Josh


Log in to reply