THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/03/2007 at 04:06, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10
Platform:
Language(s) : C++ ;
---------
Hi there,
i got a problem that is very weird. it only exists on a dualcore UB-Mac as i found out.
no matter where in the sourcecode the GetInfo() function of a BaseObject is inserted, the MAC freezes when the color picker from the Material Dialog is opened.
this is really very weird. the code doesn't have to be executed, it is enough if it's got compiled with other code. and the color picker freezes.
minimal example:
#include "c4d.h"
void test()
{
BaseObject* test=NULL;
if(test)
test->GetInfo();
}
Bool PluginStart()
{
return True;
}
void PluginEnd()
{
}
Bool PluginMessage(LONG id, void* data)
{
return TRUE;
}
as you see test is never executed, but the color picker freezes.
now can anybody tell me what that is? must be a XCode compiler error or anything.
would be nice if someone could test it on his machine. happens for me on a Dualcore Mac-Mini