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On 09/03/2007 at 01:51, xxxxxxxx wrote:
Cinema 4D Version: R 10
Platform: Windows ;
Language(s) : C++ ;
I'm still struggling with my undos. I found this inside OperatingSystem.h:
Bool (*AddUndoHandler)(BaseDocument *doc, void *dat, LONG type);
This looks interesting. What is this intended for? There is nothing in the docs about this guy.
Is this a way to provide your own undo handler?
In that case what are you supposed to call it with?
What is dat supposed to look like?
I guess type is to be one of UNDO_CHANGE, UNDO_NEW etc.
Any ideas or tips would be very appreciated.
On 09/03/2007 at 02:07, xxxxxxxx wrote:
I asked the developers. I will let you know when I found out more about it. Unfortunatly it's not documented.
On 09/03/2007 at 02:29, xxxxxxxx wrote:
Ok thanks alot Matthias.
On 09/03/2007 at 03:36, xxxxxxxx wrote:
it's a private function