AddUndoHandler



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2007 at 01:51, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R 10 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,

    I'm still struggling with my undos. I found this inside OperatingSystem.h:

      
    Bool (*AddUndoHandler)(BaseDocument *doc, void *dat, LONG type);  
    

    This looks interesting. What is this intended for? There is nothing in the docs about this guy.

    Is this a way to provide your own undo handler?
    In that case what are you supposed to call it with?
    What is dat supposed to look like?
    I guess type is to be one of UNDO_CHANGE, UNDO_NEW etc.

    Any ideas or tips would be very appreciated.
    Thanks.
    /Jonas



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2007 at 02:07, xxxxxxxx wrote:

    I asked the developers. I will let you know when I found out more about it. Unfortunatly it's not documented.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2007 at 02:29, xxxxxxxx wrote:

    Ok thanks alot Matthias.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2007 at 03:36, xxxxxxxx wrote:

    it's a private function

    cheers,
    Matthias


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