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On 09/03/2007 at 00:49, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R9.507
Platform: Windows ;
Language(s) : C++ ;
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Hi
i use an inexclude field as an input in one of my functions.
Now i got some questions:
- Is there a way to allow only one linked object in the inexclude field? (so that there is no chance for the user to drop in more than one object.)
- Does somebody know a method to check if and where an object is already dropped in? e.g there is Object 1 and Object 2. Object 2 has been put in the InExcludeField of Object 1. Is there a method to let Object 2 "know" that it is linked in the InExclude of Object 1?
Thx for your help