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On 04/03/2007 at 06:40, xxxxxxxx wrote:
Cinema 4D Version: 9.6
Platform: Windows ;
Language(s) : C++ ;
I found some threads to my problem, but it doesn't resolve it.
I'm using VS2005 Pro and have successfully compiled a 64bit version. Since this is not my own machine, I'm trying to get it work on a 32bit machine.
I can select x64 in the configuration manager (no need to add a new configuration). But it doesn't compile. It just message "Skip building _api_v8", "Skip building cinema4dsdk" and "Build: 0 successful, errors at 0, 2 skipped...". In other words: nothing happens.
After switching to x64, I cannot call the project properties any more. It shows an unknown error alert.
What's going wrong?
On 04/03/2007 at 09:19, xxxxxxxx wrote:
Is it showing a 64-bit target or 32-bit (even though the configuration is for 64-bit)? The 64-bit target support must be installed with VS2005. I'm running VS2005 Pro on a 64-bit machine, so I'm afraid that I can't help you much more than this.
On 04/03/2007 at 10:22, xxxxxxxx wrote:
I installed VS2005 as standard installation, just exactly I did on the 64bit machine. But it hasn't installed the 64 bit stuff on the 32 bit machine. After installing the 64bit support it works!
On 23/03/2008 at 01:07, xxxxxxxx wrote:
you need to doing for project dependencies...
1. to click and select you project name
2 right clicked your mouse , choose project dependencies...
3. clicked the dependencies item name for bellow project name