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On 12/02/2007 at 15:32, xxxxxxxx wrote:
Cinema 4D Version: 9.6
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
for my plugin I am saving baked solutions of my data to hard disk. The file path is stored as a Filename in my plugin class. I have implemented the Read, Write and CopyTo procedures correctly for the filename, so all data is correctly transfered and everything works fine.
However, when my clients try to network render, the baked files don´t seem to be available. Is there anything I must take care of programming wise or how can the user use my baked files in NetRender? My clients cannot render their stuff over network currently.
Thank you for a fast solution!
On 13/02/2007 at 02:24, xxxxxxxx wrote:
ok, no idea what went wrong, but I forwarded your question to the developers.
On 13/02/2007 at 07:02, xxxxxxxx wrote:
Got an answer from the developers:
NET Render doesn't "know" third-party plugins and there is no way at the moment to tranport custom files. The only possibility is to let a plugin write the data in an additional multipass to be transported with.
PS. I send you a PM.
On 13/02/2007 at 07:25, xxxxxxxx wrote:
thx Matthias. That´s very bad!
On 14/03/2007 at 17:55, xxxxxxxx wrote:
Hmm, I have a question concerning this. A customer of mine needs the NET rendering. He told me that he can render RealFlow stuff on NET by pointing to .sd and .bin sequence files stored on the server.
So, this sounds like it is somehow possible to use them over NET or how are they doing it? My bakefiles are even HyperFiles, so c4ds own format.
What is the deal now? This is very important to me as it´s a potential selling point!
On 15/03/2007 at 04:02, xxxxxxxx wrote:
I will forward this to the developers.
On 15/03/2007 at 05:28, xxxxxxxx wrote:
Thank you Matthias! I´ll be waiting then.
On 16/03/2007 at 01:14, xxxxxxxx wrote:
Answer from the developers:
One possibility is to give each computer in the network access to all netdrives. This way you have access to absolute paths.
On 19/03/2007 at 12:27, xxxxxxxx wrote:
Thanks. Hmm, this is not really comfortable. But I´ll try it anyway. Better than nothing. I´ll report back.
On 30/04/2007 at 11:19, xxxxxxxx wrote:
hmm, do I need to give access to the whole drive or is it enough to give full access to the folder where the bake files reside?
Sorry, to bring this up again, but I still haven´t found a way to get the custom files accepted in NET (I today have set up an own network so I can instantly check now...my testers used to try when I asked the question).
On 03/02/2008 at 09:56, xxxxxxxx wrote:
Just an update to your query. Since Cinema 10.5 you can access custom files thru a new routine.
Bool RequestFileFromServer(const Filename &fn;, Filename &res;);
On the client side you can call this routine and request a file. 'fn' is the filename, that will be requested from the Server. It can either be just a name (no path), then the server will search its scene directory, or an absolute path. The file will be stored in the client scene directory. The resulting complete file path is returned in 'res'. If the routine returns FALSE the item was not found by the server.
This should make accessing custom files over NET quite easy. Unfortunatly it's not yet documented but I will change this for the next docu update.
On 03/02/2008 at 10:44, xxxxxxxx wrote:
Great news Matthias! Thank you very much for this valuable info. Looks perfect.