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  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/01/2007 at 02:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R9.5 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi
    I've setup a TagPlugin that can be added to different primitives. Now depending on the primitive, i want to change the fieldnames (e.g. static text for a REAL element). How can I do that?
    "SetString" obviously doesn't work ...

    cheers,
    Juergen



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/01/2007 at 02:09, xxxxxxxx wrote:

    Also another thing .. can I hide/show elements from within the code?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/01/2007 at 04:41, xxxxxxxx wrote:

    Maybe dynamic descriptions could be used for this? The MorphMixer example in the SDK uses dynamic descriptions to change the GUI depending on the scene.

    regards
    /Filip



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/01/2007 at 07:02, xxxxxxxx wrote:

    Search the forum for "DESC_NAME" and/or "DESC_HIDE". That´s what you need within GetDDescription. There have been other threads in this forum with example code. This should get you going. :-)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/01/2007 at 07:42, xxxxxxxx wrote:

    thanks for the hints!


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