THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/01/2007 at 07:36, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
---------
Hi,
I've just successfully compiled a x64 version of my plugin. The migration file tells something about "fat" archives:
<<
It is *.cdl64 instead of *.cdl. This will allow you to create "fat" archives - including Mac, Win and Win64 versions of your plugin.
>>
How can this "fat" cdl64 file be created? The cdl64 from Visual 2005 doesn't run with C4D 32Bit.