Where are the UVW?

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On 01/01/2007 at 10:55, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.6+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Hi All,

i'm trying to get help on this forum.. but the holidays are not finished yet.

I'm in VP_INNER... i would know if is possible to get all UVW from the raypolygons.

I need to store the UVW in my VrayBridge, now i'm getting the UVW with ProjectPoint but i get always strange value.
Seem that all V are multiplied by 0.8 when the U are correct. This problems are visible with the spherical and cylindrical projection.

Where C4D store these UVW when in rendering?
Maybe by there? RayObject->uvwadr ?

**void** uvwadr
UVW field.

Note: You cannot access UVW's directly. Use the function GetUVW() instead. The UVW sets range from 1 to uvwcnt-1.

Important: Can be NULL, always check.**

If i use vd- >GetUVW i get good value only for UVW projections and nothing with others.

Any help?

Best Regards
Renato