Where are the UVW?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/01/2007 at 10:55, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.6+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi All,

    i'm trying to get help on this forum.. but the holidays are not finished yet.

    I'm in VP_INNER... i would know if is possible to get all UVW from the raypolygons.

    I need to store the UVW in my VrayBridge, now i'm getting the UVW with ProjectPoint but i get always strange value.
    Seem that all V are multiplied by 0.8 when the U are correct. This problems are visible with the spherical and cylindrical projection.

    Where C4D store these UVW when in rendering?
    Maybe by there? RayObject->uvwadr ?

    **void** uvwadr
    UVW field.

    Note: You cannot access UVW's directly. Use the function GetUVW() instead. The UVW sets range from 1 to uvwcnt-1.

    Important: Can be NULL, always check.**

    If i use vd- >GetUVW i get good value only for UVW projections and nothing with others.

    Any help?

    Best Regards
    Renato


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