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On 22/12/2006 at 05:32, xxxxxxxx wrote:
That is strange, EVMSG_CHANGE works fine for us.
I had these problems with MSG_CHANGE. The description sounds good, "must be sent if any object data was changed", well, so if I receive it by an object, it should be a hint that anything has changed. No it isn't. It informs you, that SOON SOMETHING will change.....don't understand the sense of that message...
With our EVMSG_CHANGE received by a MessageData and sending a message to all objects then we trigger alot of things, parent changing, position changing, a special handling for the protection tag, size change, number of child objects changed, number and type of attached tags changed, etc. If you keep in mind to implement efficient checking of these events, then the runtime is not affected that much, not even with thousands of objects which we typically have.