Implementing a Preserve Groups



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/11/2006 at 07:14, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.6 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

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    Hi,
    I would like my plugin to do something similar to the preserve group option in the bevel tool.
    Is there any information in the SDK to help with this process?
    The reason why I ask is that a BaseSelect of a polygon selection don't seem to have any data regarding its 'group'. If im right, the BaseSelect segments are not the same as the polygon 'group' that I am after.
    Currently I have manually worked it out, and have distinguished when seperate groups of polygons are selected and extracted the outline edges of those polygons.
    The problem I am facing is that I need to get the points of those edges in a specific order.
    So I am just wondering if the SDK contains anything that can help me out
    Thanks



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/11/2006 at 10:14, xxxxxxxx wrote:

    Nevermind, I managed to do it all myself with good ole hard labour :)


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