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On 30/10/2006 at 13:32, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6
Platform:
Language(s) : C.O.F.F.E.E ;
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Hi. Forgive me as I am completely new to any type of coding. However I am trying to write some coffee scripts for 9.6. My question is, is there a mathematical operator for "not equal to"?
for example in the following line of code I would like
if (tool->GetType() not equal 1016202)
I'm not sure if there is a mathematical expression for "not equal". Can someone advise? Thanks so much