Starting out the C++ way

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/09/2006 at 11:14, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.5 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

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Ok, I just installed XCode 2.1
What now? What must I do to start coding? How do I create a project for a menu plug-in or tag plug-in or even a new type of object plug-in? Any help would be very welcome 🙂

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/09/2006 at 12:59, xxxxxxxx wrote:

Check out the cinema4dsdk project in the plugins folder for some examples. Then read every page of the SDK as well as you've read the C4D manual. (Please send a list of all errors to me btw... 😉

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/09/2006 at 15:15, xxxxxxxx wrote:

Will do 🙂
Well, I already read something... it told me that I need, at least, xcode 2.2.1
So, I'm downloading the latest version (2.4) but its a really huge download!!

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/09/2006 at 14:57, xxxxxxxx wrote:

Howdy,

Also, try Astrofish's beginner tutorial on setting up a C++ plugin project:
[url]http://www.astrofish.com/tutorials/c4dtagplugin/index.html[/url]

It doesn't cover XCode specifically, but it will still get you started, then you can download the xcodemigration.pdf file from here. 😉

Adios,
Cactus Dan