SetDrawParameter & LineZOffset



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/10/2006 at 20:24, xxxxxxxx wrote:

    Howdy,

    Thanks Mikael, I'll consider giving that a try when I do another update. ;o)

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2007 at 13:48, xxxxxxxx wrote:

    Dan,

    Did you ever find a solution here and what was it? :)

    I am looking into something similar for my bones while some other related features are added.

    If you went with a SceneHook, how do you do the drawing? Do you recurse the document's objects for you own and draw them then?

    Thanks!

    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2007 at 13:58, xxxxxxxx wrote:

    Howdy,

    Nope, not yet. :o(

    Actually, I haven't tried it anymore, and just went on to other things.

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2007 at 14:18, xxxxxxxx wrote:

    Hello Dan,

    Nothing huh?

    Well, if I find a way, it will be posted here. :)

    Thanks!



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/02/2007 at 14:25, xxxxxxxx wrote:

    Howdy,

    Cool, good luck with it.

    It just seemed like too much to do, and there were more important things for me to solve.

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/06/2007 at 11:10, xxxxxxxx wrote:

    Howdy,

    OK, I think I'm going to give this a shot again, but I have no idea how to use a scene hook or how to even set one up. There is no example of a SceneHookData plugin in the SDK project. I've found some bits and pieces of code here on the cafe, but not a complete example.

    I'm going to see if I can figure this out from the bits and pieces, but I'll welcome any complete example anyone is willing to share. ;)

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2007 at 22:56, xxxxxxxx wrote:

    Howdy,

    Well, I figured out how to set up the SceneHookData and it works!

    Seems that if I draw in screen coordinates using the 2D drawing functions, it draws on top of the polygon mesh using the SCENEHOOKDRAW_ACTIVE_PASS flag. Since I'm only drawing lines anyway, that works out great.

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/06/2007 at 12:44, xxxxxxxx wrote:

    Great news, Dan!

    Please post a screenshot so we can see the cool results (this could be over at CGTalk if you like).



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/06/2007 at 13:46, xxxxxxxx wrote:

    Howdy,

    Here is the result:

    I had to write my own dotted line drawing routine, though, using BaseDraw's Point2D() function.

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/06/2007 at 21:36, xxxxxxxx wrote:

    Very nice, Dan. I may have to speak with you on how you accomplished this with a SceneHook in the future. :)

    Take care,


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