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On 29/08/2006 at 15:51, xxxxxxxx wrote:
Cinema 4D Version: 9.102
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
Considering that there is no way to do text using BaseDraw into the Editor (and I will not be doing this the hard way with primitives and self-made vector fonts - unless someone has a Unicode set and code to offer), I've decided to use a GeDialog (non-modal). Clumsy, but it at least gives a heads-up display of the highlighted bodyparts.
1. Is there a better way at all (realize that I'm not liking dependence on the StatusBar)?
2. If I must stay the course, how would one change focus from the GeDialog to the Editor window? - period. I never want this little GeDialog to have focus to allow qualifier key input into the Editor.