Bitmapbutton Toggle

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/08/2006 at 23:30, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.102 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

---------
Okay, I give. How do you make a Bitmapbutton toggle and toggle a bitmapbutton? So far, I either get no 'border' toggle or just a plain momentary-switch (regular button). SetToggleState() isn't working for me - and I've tried:

bc.SetBool(BITMAPBUTTON_BUTTON, TRUE);
bc.SetBool(BITMAPBUTTON_TOGGLE,     TRUE);

bc.SetBool(BITMAPBUTTON_BUTTON, FALSE);
bc.SetBool(BITMAPBUTTON_TOGGLE,     TRUE);

bc.SetBool(BITMAPBUTTON_BUTTON, TRUE);
bc.SetBool(BITMAPBUTTON_TOGGLE,     FALSE);

bc.SetBool(BITMAPBUTTON_BUTTON, FALSE);
bc.SetBool(BITMAPBUTTON_TOGGLE,     FALSE);

According to my logic tables, there ain't no more permutations here. 😉

Does the border have to be forcibly changed to indicate the toggle state?

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 27/08/2006 at 09:00, xxxxxxxx wrote:

Nevermind on that. I see that the borders are either static or bouncy - so best to use two-state images, one with the border out, the other with the border in.

Thanks,