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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/08/2006 at 03:21, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9.521 Platform: Windows ; Language(s) : C++ ;
--------- could it be that EVMSG_ASYNCEDITORMOVE and EVMSG_ACTIVEVIEWCHANGED are not send to message plugins in 9.5
It doesn't seem to work here.
On 15/08/2006 at 12:18, xxxxxxxx wrote:
Yes, that seems to be the case in 9.6 as well. They are sent to asynchronous dialogs though. I'll ask the developers if there's a workaround.
On 15/08/2006 at 13:08, xxxxxxxx wrote:
Well, i guess i could make a dummy dialog I just asked because i thought it might be a bug. It's not very important to me.
Thanks for checking
On 14/09/2006 at 11:08, xxxxxxxx wrote:
I have confirmed with the developers now that this is by design. Synhronous events, that are sent with GeSyncMessage(), are currently not fed into MessageData::CoreMessage(). The only workaround is to open an asynchronous window.
On 15/09/2006 at 14:03, xxxxxxxx wrote:
Thanks for the info.