Coremessages in Message Plugin



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/08/2006 at 03:21, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.521 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    could it be that
    EVMSG_ASYNCEDITORMOVE
    and
    EVMSG_ACTIVEVIEWCHANGED
    are not send to message plugins in 9.5

    It doesn't seem to work here.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/08/2006 at 12:18, xxxxxxxx wrote:

    Yes, that seems to be the case in 9.6 as well. They are sent to asynchronous dialogs though. I'll ask the developers if there's a workaround.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/08/2006 at 13:08, xxxxxxxx wrote:

    Well, i guess i could make a dummy dialog ;-)
    I just asked because i thought it might be a bug. It's not very important to me.

    Thanks for checking



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/09/2006 at 11:08, xxxxxxxx wrote:

    I have confirmed with the developers now that this is by design. Synhronous events, that are sent with GeSyncMessage(), are currently not fed into MessageData::CoreMessage(). The only workaround is to open an asynchronous window.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/09/2006 at 14:03, xxxxxxxx wrote:

    Thanks for the info.


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