Connect, how to?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/08/2006 at 05:31, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.5 
Platform:      Mac OSX  ; 
Language(s) :   C.O.F.F.E.E  ;

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Is there any way to perform the Connect command on a polygonal object, in COFFEE? I see no such command in the SendModelingCommand command.
And the CallCommand(12144) does nothing, even if I have the relevant objects selected.

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/08/2006 at 09:32, xxxxxxxx wrote:

I use 12144 in Script and it works. Are you sure the objects are selected (either manually or via coffee) before the command is called?

Cheers
Lennart

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/08/2006 at 11:34, xxxxxxxx wrote:

should be MCOMMAND_JOIN for sendmodelingcommand

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/08/2006 at 02:19, xxxxxxxx wrote:

Yes, they are all selected.
And the MCOMMAND_JOIN is not documented in the COFFEE SDK 😞
I will give it a try. Thank you 🙂

Rui Batista