Connect, how to?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/08/2006 at 05:31, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.5 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Is there any way to perform the Connect command on a polygonal object, in COFFEE? I see no such command in the SendModelingCommand command.
    And the CallCommand(12144) does nothing, even if I have the relevant objects selected.

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/08/2006 at 09:32, xxxxxxxx wrote:

    I use 12144 in Script and it works. Are you sure the objects are selected (either manually or via coffee) before the command is called?

    Cheers
    Lennart



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/08/2006 at 11:34, xxxxxxxx wrote:

    should be MCOMMAND_JOIN for sendmodelingcommand



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/08/2006 at 02:19, xxxxxxxx wrote:

    Yes, they are all selected.
    And the MCOMMAND_JOIN is not documented in the COFFEE SDK :(
    I will give it a try. Thank you :)

    Rui Batista


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