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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/08/2006 at 05:31, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9.5 Platform: Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- Is there any way to perform the Connect command on a polygonal object, in COFFEE? I see no such command in the SendModelingCommand command. And the CallCommand(12144) does nothing, even if I have the relevant objects selected.
Rui Batista
On 02/08/2006 at 09:32, xxxxxxxx wrote:
I use 12144 in Script and it works. Are you sure the objects are selected (either manually or via coffee) before the command is called?
Cheers Lennart
On 02/08/2006 at 11:34, xxxxxxxx wrote:
should be MCOMMAND_JOIN for sendmodelingcommand
On 04/08/2006 at 02:19, xxxxxxxx wrote:
Yes, they are all selected. And the MCOMMAND_JOIN is not documented in the COFFEE SDK I will give it a try. Thank you