THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/07/2006 at 00:30, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.0
Platform: Windows ;
Language(s) : C++ ;
---------
Hello ...
Is Cinema4D working properly with the Tube object?
In Cinema4D workspace ...
When I insert a tube and select polygon 0 ... it shows that A=0,B=1,C=9,D=8 ...
When I select the points that consists of that polygon ... they are 2, 7, 10 and 15.
Don't those A,B,C and D mean the points' index of that polygon?
The following code shows 0,1,9 and 8 as the index ... the real index are 2,7,10 and 15 ...
BaseObject *obj=GetActiveDocument()->GetActiveObject();
if(obj)
{
PolygonObject *pObj=ToPoly(obj);
CPolygon *ppObj=pObj->GetPolygon();
MessageDialog(LongToString(ppObj[0].a)+"---"+LongToString(ppObj[0].b)+"---"+LongToString(ppObj[0].c)+"---"+LongToString(ppObj[0].d));
}
So ... how can I know the actual points' index of a polygon?
With regards
ZawMinTun