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On 08/07/2006 at 06:54, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1+
Platform: Windows ; Mac ; Mac OSX ;
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Hi All,
I'll like to prepare geometry for shadowmap different from the one that i prepare for rendering.
I would like to generate fur with the face front the current light so the fur silouette will be correct.
Renderman use this tecnique to calculate the correct deep map for any light.
I know that is not possible.. this is just a try :)
Cheers
Renato