THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/07/2006 at 13:57, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.102
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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This is probably 'not possible', but thought to ask anyway. Is it possible to fold/unfold a foldable Group in a GeDialog after CreateLayout(). I mean, folding as set by: BFV_BORDERGROUP_FOLD and BFV_BORDERGROUP_FOLD_OPEN in GroupBegin().
The reason that I ask is that my preferences cannot be loaded before this since it directly sets other GUI elements - which must exist already, right? So, to store the folded state and use it, I'd need to be able to do after the groups are created.
Thanks,