Fold state of Dialog Groups



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/07/2006 at 13:57, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.102 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

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    This is probably 'not possible', but thought to ask anyway. Is it possible to fold/unfold a foldable Group in a GeDialog after CreateLayout(). I mean, folding as set by: BFV_BORDERGROUP_FOLD and BFV_BORDERGROUP_FOLD_OPEN in GroupBegin().

    The reason that I ask is that my preferences cannot be loaded before this since it directly sets other GUI elements - which must exist already, right? So, to store the folded state and use it, I'd need to be able to do after the groups are created.

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/07/2006 at 15:15, xxxxxxxx wrote:

    Ah! Found the way to do this after creation of the dialog layout:

    SetLong(GROUP_ID, BFV_BORDERGROUP_FOLD_OPEN);

    Now I can restore the fold state from my preferences.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/07/2006 at 18:59, xxxxxxxx wrote:

    So much for long-term memory. ;) I found an old thread of mine where I tell myself how to do both the setting and getting for this. Now if I could only remember my name...



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/07/2006 at 02:49, xxxxxxxx wrote:

    haha, lovely thread Kuro ;P


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