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On 25/06/2006 at 13:46, xxxxxxxx wrote:
Cinema 4D Version: 9.6
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
I'm trying to figure out how to activate raytracing for my channel shader. I can get CHANNEL_DIRECTBUMP but not raytacing. I read some previous posts about this but it was never really resolved, I'm curious as to what I could be doing wrong. The error I get is "Variable or function expected". I need to use Trace_Geometry so I really need to get this working. Any help would be appreciated.
On 26/06/2006 at 23:31, xxxxxxxx wrote:
In 9.6 the CHANNEL_RAYTRACING flag is no longer needed. (See the new C++ 9.6 docs.) The same will hold for C.O.F.F.E.E.