Render resolution

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/06/2006 at 07:34, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.6 
Platform:   Windows  ;   
Language(s) :

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I would like to change the render resolution through an input in my PostEffect Plugin, but GetActiveDocument()->GetActiveRenderData()->GetData()->SetLong(RDATA_XRES,value) doesn't change the resolution.

An idea for me ?

Thanks in advance,

Vincent

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/06/2006 at 16:01, xxxxxxxx wrote:

You have to set RDATA_RESOLUTION to 0 (manual), or to one of the other values if you want to pick a preset resolution.

- Rick

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 09/06/2006 at 02:20, xxxxxxxx wrote:

Hi Rick,

I'm doing that in the method GetDParameter of my plugin, I call like that:

rdata.SetLong(RDATA_RESOLUTION,0);
rdata.SetLong(RDATA_XRES,m_DisplayImageWidth);

but it doesn't work too. Should I do that somewhere else ?

Thanks lot !

Vincent

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/06/2006 at 12:42, xxxxxxxx wrote:

Oh, looks like you're in C++ - I haven't played with this there. Sorry.

This COFFEE works for me, if that helps:

  
var rd = doc->GetFirstRenderData();  
var bc = rd->GetContainer();  
bc->SetData(RDATA_RESOLUTION,6);  
bc->SetData(RDATA_XRES,720);  
bc->SetData(RDATA_YRES,486);  
bc->SetData(RDATA_XPIX,10);  
bc->SetData(RDATA_YPIX,11);  
bc->SetData(RDATA_FRAMERATE,30);  
rd->SetContainer(bc);  

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 15/06/2006 at 22:50, xxxxxxxx wrote:

To make the call like that you would have to do GetActiveDocument()->GetActiveRenderData()->GetData Instance ()->SetLong(RDATA_XRES,value), otherwise the changes are lost.