Make a virtual object



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/05/2006 at 14:34, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.5 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I'm going round in circles and are missing something....
    Original scenario.
    I use the op and get its position and rotation. (old values)
    I then manipulate that data( and get new values)
    To ease the final motion I use oldvalues+((newvalues-oldvalues)*dampvalue).
    That works perfect.

    What I need now is a "virtual" op. I can't get my head around creating
    a virtual object(container, matrix ?) that have a initial value ( position and rotation) that I can treat the same way as described and -then- set the op
    plus additional values (with no ease of motion). To use a actual Null object is not an option.

    Any input on what route to look for ?
    I'm testing using const var and BaseContainers with "MyID" but are failing so far.

    Cheers
    Lennart


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