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On 30/04/2006 at 19:07, xxxxxxxx wrote:
Cinema 4D Version: 9.5
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
I'm performing a SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT,doc,op,bc,MODIFY_ALL); command on an object because I need to access its deformed points. I then get the next object with GetNext and read the deformed points from it. Finaly, I remove the generated object with Remove(), because I only needed it for getting the deformed points, like I said. The problem is that this is a COFFEE expression and, as soon as the operations are performed, all objects get deselected. I can't even select an object in the Object Manager because, as soon as I do so, the object gets deselected.
Is there any way to recover what was selected before performing the SendModelingCommand... Remove() ?
Or, is there any other way to get access to deformed points, without having to generate a new object in the editor, even if I delete it afterwards?