Can I use SubDialogs in C.O.F.F.E.E. ?

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On 20/04/2006 at 08:22, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R9.5 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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Hi,

is there a way to use SubDialogs in C.O.F.F.E.E.? I want to change part of a Dialog Layout according to a selection and the usage of different SubDialogs would be nice.
But I cannot find anything like SubDialog or AttachSubDialog in the C.O.F.F.E.E. docs. Is that only available in C++?

Thanks,
Juergen

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On 20/04/2006 at 11:08, xxxxxxxx wrote:

It appears that this cannot be done in COFFEE. But you get about the same functionality with TabGroups. I use them rather than SubDialogs even with C++.

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On 21/04/2006 at 00:50, xxxxxxxx wrote:

Thats a good one .. I'll try with tabs!

thanks,
Juergen

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On 21/04/2006 at 00:56, xxxxxxxx wrote:

You could write your own subdialog class which incorporates a dynamic layout. But tabs are probably the faster and more comfortable solution. 🙂

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On 26/04/2006 at 06:41, xxxxxxxx wrote:

one more thing:
I don't want to show the user the different tabs, but only select the one that is currently correct for the choice ... how do i activate the right tab?

Activate()

does not work.

Juergen