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On 04/04/2006 at 17:05, xxxxxxxx wrote:
Cinema 4D Version: 9.x
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
I know we have a command called evaluate() but it only evaluates a numerical expression that resides in a string.
What I'm looking after is something that would allow me to evaluate something like:
On 06/04/2006 at 12:55, xxxxxxxx wrote:
Not possible in C.O.F.F.E.E., though it might be possible in C++ using the c4d_coffee.h header and encapsulation of the expression in a suitable script, e.g. "return %s".
On 06/04/2006 at 16:44, xxxxxxxx wrote:
Damn! Oh, well... when will COFFEE evolve enough to allow more stuff like this?