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On 02/03/2006 at 21:58, xxxxxxxx wrote:
I was wondering if anyone has been able to successfully reference objects contained in an external fiie to an instance. (i.e. I have 10 scene files which share the same objects, so I would have a series of instances in each of my 10 scenes which are linked to an external master scene containing objects which I would need to alter if need be. Then, by altering the objects in the master scene, the effects would be propagated throughout the 10 scenes.)
Any ideas as to how I can achieve this?