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On 02/03/2006 at 03:35, xxxxxxxx wrote:
Cinema 4D Version: 9.5
Platform: Windows ;
Language(s) : C++ ;
In a GeDialog i create text field using
<CODE>AddEditNumberArrows(AVERAGE_, BFH_LEFT, SizeChr(100),SizePix(13));</CODE>
but it seems to have some weird restrictions... First time a number is written in, it accepts only numbers between 0 and 100. All insertions following that one work ok (accepts every number)... I double-checked i hadn't done something stupid myself, but didn't find anything that could affect fields this way.
Anyone had same problems, and could help me get rid of it?
Thanks in advance,