OBAN 1.0



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/02/2006 at 11:35, xxxxxxxx wrote:

    The time has come, yesterday was 22.2., 22:22 in Vienna, GMT + 1hour –
    OBAN 1.0 has been released!

    It is about an Open-Source-Expression for Cinema which was coded by me, a plugin which allows to align objects on a surface and to manipulate this alignment afterwards. I have already had released some preliminary versions of OBAN, by release 1.0, many new features were added to the old ones.
    These potentials are given by using OBAN:

    • controlling all functions by user data attributes
    • aligning up to four object types *
    • on any polygonal object *
    • arbitrary particle count *
    • synchronous size change of all particles *
    • adjustable lifetime *
    • randomly controlled size variation – for every object type *
    • alignment on object points, polygons or edges *
    • orientation along polygon normals, an object or without orientation *
    • transition laziness of particle orientation *
    • simultaneous rotation of all particles *
    • rotation variation *
    • polygon selection based alignment *
    • position change per an object and following it
    • adjustable follow speed *
    • arbitrary multiplier for weighting the follow object *
    • explosion-like repulsion of the surface *
    • eligible type of repulsion: replace, multiply or added *
    • arbitrary repulsion speed *
    • repulsion angle variation *
    • variation of repulsion strength *

    * this function is animateable

    OBAN 1.0 is an expression for Cinema 4D, is easy to learn and use.
    To use the plugin, you need Thinking Particles and XPresso. OBAN is Open-Source and therewith, it's free of charge – you are allowed to use it for private and for commercial purposes, the resell of OBAN is forbidden.

    To feature OBAN's long-range purposes, among others in the animation sector, I've created a promotion video. Cutting and post effects were done by Philipp Dollinger. The vid is compressed in the MOV-format and has a size of 34 (small vers.) or 61 (big vers.) MB.
    Choose one of the following mirrors to watch it:

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    Big version: Mirror1 Mirror2 Mirror3 Mirror4 Mirror 5
    Small version: Mirror1
    …the other mirrors will follow per edit.
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    Perhaps OBAN got a bit more concrete to you by the video, whereas I haven't exhausted all possibilities – many functions came not until after the video production.

    In the video, you could see a tree, it's completely made with OBAN. Some people asked me to write a tutorial about it – so I did. In the tutorial, the exact way of modeling a tree with OBAN is described and illustrated. It's in the PDF format and has a file size of 680KB.
    To download the OBAN tree tutorial , choose on of these mirrors:

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    [ Mirror2 Mirror3 Mirror4 Mirror5 Mirror6
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    The Installation of OBAN is easy; download the ZIP-file and extract the C4D-file, named "Oban.c4d" into the Cinema 4D-folder -> library -> objects. So you can access OBAN fastly in the object section in Cinema 4D. All further things you can gather from the attached PDF-manual which is in the ZIP-File too.
    To download OBAN 1.0 , select on of the following mirrors, the ZIP-file has a size of 110 KB:

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    Mirror1 Mirror2 Mirror3 Mirror4 Mirror5 Mirror6
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    For further informations and OBAN-pictures of other artists, you may visit my homepage (it's German, hope you can find the way…) : [url]http://www.gentle.tk[/url] (The OBAN-section is located in the right upper corner)

    Hope you have much pleasure with OBAN 1.0!

    Best regards from Vienna,
    Tobias Deml
    aka
    Gentle


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