GetData(CAMERAOBJECT_POINT_OF_INTEREST)?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 13/02/2006 at 16:08, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1&9.5 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :   C.O.F.F.E.E  ;

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I wonder if there is any Container info from a Camera that specify the PointOfInterest in space?

The Point Of Interest is the same as the Target position but I need to get it "virtually".

Such as:
var POI = Camc->GetData(CAMERAOBJECT_POINT_OF_INTEREST);

or do I have to calculate that myself?

Cheers
Lennart

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 13/02/2006 at 18:09, xxxxxxxx wrote:

The Target is a tag that locks the camera to it. Otherwise, the camera has no 'PointOfInterest'. It only has a line of sight with an area of view. 😜

The short answer: yes, you will need to calculate that yourself.