GetData(CAMERAOBJECT_POINT_OF_INTEREST)?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2006 at 16:08, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.1&9.5 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    I wonder if there is any Container info from a Camera that specify the PointOfInterest in space?

    The Point Of Interest is the same as the Target position but I need to get it "virtually".

    Such as:
    var POI = Camc->GetData(CAMERAOBJECT_POINT_OF_INTEREST);

    or do I have to calculate that myself?

    Cheers
    Lennart



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2006 at 18:09, xxxxxxxx wrote:

    The Target is a tag that locks the camera to it. Otherwise, the camera has no 'PointOfInterest'. It only has a line of sight with an area of view. ;P

    The short answer: yes, you will need to calculate that yourself.


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