Debugging with MS Visual Studio .Net 2003

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 13/02/2006 at 09:19, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.52 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Is it possible to debug a plugin with
Visual Studio .NET 2003?
I entered Cinema.exe, a working directory and set a breakpoint. Cinema starts with F5 but the breakpoints
shows only a "?" and the debugger never stops there.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 13/02/2006 at 14:45, xxxxxxxx wrote:

Make sure your in Debug mode and not Release

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 15/02/2006 at 01:56, xxxxxxxx wrote:

Of course I'm in Debug mode.
It works now since I use the plugin's
directory instead of cinemas directory
as VS debug working dir.

Now I have another question concerning
the msvcdebugtool. The debughelper.txt tells:
"1. copy the C4DTypeViewer.dll into your MSVC\Common\MSDev98\AddIns directory"

My VS .NET 2003 doesn't have such a dir.
Where can I copy the file or is it not
comaptible with VS .NET?

My VS has instead a dir called Common7 with subdirectories:
Common7\Graphics
Common7\IDE
Common7\Packages
Common7\Tools