Debugging with MS Visual Studio .Net 2003



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2006 at 09:19, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.52 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Is it possible to debug a plugin with
    Visual Studio .NET 2003?
    I entered Cinema.exe, a working directory and set a breakpoint. Cinema starts with F5 but the breakpoints
    shows only a "?" and the debugger never stops there.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/02/2006 at 14:45, xxxxxxxx wrote:

    Make sure your in Debug mode and not Release



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/02/2006 at 01:56, xxxxxxxx wrote:

    Of course I'm in Debug mode.
    It works now since I use the plugin's
    directory instead of cinemas directory
    as VS debug working dir.

    Now I have another question concerning
    the msvcdebugtool. The debughelper.txt tells:
    "1. copy the C4DTypeViewer.dll into your MSVC\Common\MSDev98\AddIns directory"

    My VS .NET 2003 doesn't have such a dir.
    Where can I copy the file or is it not
    comaptible with VS .NET?

    My VS has instead a dir called Common7 with subdirectories:
    Common7\Graphics
    Common7\IDE
    Common7\Packages
    Common7\Tools


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