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On 06/02/2006 at 00:13, xxxxxxxx wrote:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; C++ ; XPRESSO ;
Very recently, I've started playing/experimenting with the Cinema 4D ver 9.012.
I do have extensive experience with C++ language and I do use Borland C++ Builder Ver 6 (BCB 6) for application development in C++.
I wonder if it is possible to use BCB 6 as the development environment to experiment with plugin development for the Cinema 4D.
Can you advise me what is the best way to get start with plugin development/experimenting in C++?