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On 28/01/2006 at 12:37, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
What there is is a hierarchy of plugin objects. They don't need any form displayed as they are tied to their root polygon object. When the user moves the mouse within the Editor window, I'd like to find the part of the polygon object under the cursor (for now, the closest will do) and the associated plugin object and 'highlight' that section of the polygon object for the user. This is sort of like how the polygon tool works, but not a tool.
Is the SceneHook plugin what I'm looking for to do this?
Also, if this is the right option, how do I satisfy this note from the documentation:
Make sure that you only use this function when the user is somehow working with your plugin, so that other plugins can also use this hook when it's their turn.
It's so great that there is an example of this sufficiently critical plugin type ...