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On 28/01/2006 at 00:31, xxxxxxxx wrote:
Cinema 4D Version: 9.5
Platform: Windows ;
Language(s) : C++ ;
I created a GeDialog class with GeUserArea class attached, and need. When i (try to) rewrite Message rutite it seems userarea gets deleted or something... Well, it certainly doesn't show. Nor does the field group in gedialog. Without message it works perfectly though...
and there's another problem which doesn't really belong in this topic, but in order to avoid openning another one i'll post it here...
I'm using BFM_INPUT_Y in basecontainer, it gets perfect y coordinates (except those 23 px of bar i guess), but when window is docked it seems to get y value from the top of the cinema window... Is there any way to substract that (for me) unnecessary height?
Would highly appreciate any help,