remove entry in attribute manager



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/01/2006 at 03:11, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.52 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,
    I create some dynamic sliders in the attribute manager, I want remove some of them using the "remove entry" in the right clicking floating menu.
    I have set this parameter:
    Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
    But the entry is still grayed.
    Any idea?
    Thank you.
    B->



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/01/2006 at 11:59, xxxxxxxx wrote:

    I can't duplicate this. Try setting DESC_REMOVEABLE to TRUE in line 187 of morphmixer.cpp. Then the entry becomes enabled for me. Note that you will then get a MSG_DESCRIPTION_REMOVE_ENTRY message only. Nothing will be removed unless you do it yourself afaics.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/01/2006 at 00:51, xxxxxxxx wrote:

    Thank you,
    After looking at my code, I found the mistake: I was changing the parameters of the Slider:
    Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
    But that was the Checkbox parameters that I had to change.
    Morph_Select.SetBool(DESC_REMOVEABLE, TRUE); 
    Another question: I have to save a custom array in the C4D scene.
    Is it possible and Is it true that I have to use the CustomDataType class?
    Thank you
     
    B->


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