compile problems



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/01/2006 at 05:35, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi, sorry for this question but i am new to the SDK and its alittle different from LWsdk and maxsdk,
     
    I've created a new empty .dll project in vc++ 7.1 and added in _ap_lib_deb.lib.
    i've added the c4d.h and created a class derived from VideoPostData, however when i compile i always get "error: unsupported os" from ge_math.h.
    all sample plugins compile ok?
    n e ideas on stopping this?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/01/2006 at 01:24, xxxxxxxx wrote:

    Have u added the directories of include path  in Compiler Options  ?
    Have u added WIN32;_WINDOWS;__PC;NDEBUG (in release mode) or WIN32;_WINDOWS;__PC;_DEBUG (in debug mode) in the Preprocessor definitions ?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/01/2006 at 17:10, xxxxxxxx wrote:

    lol forgot the __PC from pre processor :) thanks,


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