compile problems

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On 04/01/2006 at 05:35, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi, sorry for this question but i am new to the SDK and its alittle different from LWsdk and maxsdk,
 
I've created a new empty .dll project in vc++ 7.1 and added in _ap_lib_deb.lib.
i've added the c4d.h and created a class derived from VideoPostData, however when i compile i always get "error: unsupported os" from ge_math.h.
all sample plugins compile ok?
n e ideas on stopping this?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/01/2006 at 01:24, xxxxxxxx wrote:

Have u added the directories of include path  in Compiler Options  ?
Have u added WIN32;_WINDOWS;__PC;NDEBUG (in release mode) or WIN32;_WINDOWS;__PC;_DEBUG (in debug mode) in the Preprocessor definitions ?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/01/2006 at 17:10, xxxxxxxx wrote:

lol forgot the __PC from pre processor 🙂 thanks,