Redraw Message in ToolPlugin
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2006 at 04:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform:
Language(s) : C++ ;---------
Hey there,
In my tool plugin i have to draw sth. depending on the mouse position on the editor.
so i use the GetCursorInfo() function to find out about mouseposition.
from this i want the editor to do a redraw.
this works with EventAdd() but then GetCursorInfo() is called on and on again... resulting in a loop.How can i initialize a redraw without GetCursorInfo() beeing called?
or am i overlooking sth. ?
thanks :)
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2006 at 12:58, xxxxxxxx wrote:
See if you use DrawViews instead of EventAdd
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/01/2006 at 01:37, xxxxxxxx wrote:
Thanks for the fast Answer, but it's no difference with DrawViews :-/
I'd like to do something like the inbuilt highlighting of points when hovering over it.
Is there another solution for this than GetCursorInfo() ?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/01/2006 at 03:23, xxxxxxxx wrote:
You need to look at SpecialEventAdd(EVMSG_UPDATEHIGHLIGHT) and draw only into the highlight pass.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/01/2006 at 04:19, xxxxxxxx wrote:
ah, great :)
thanks for this, that's working perfectly :)greets,
affa
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/08/2006 at 09:03, xxxxxxxx wrote:
Where exactly do you call SpecialEventAdd() in this case? I take it that you check for DRAWFLAGS_HIGHLIGHT in ToolData::Draw() to do the highlighting into the editor and return DRAW_HIGHLIGHTS. A simple, skeletal code example would launch fleets, armies, and victory parades...