TraceColor hit???



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/12/2005 at 11:13, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.5 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

    ---------
    Hi,

    the docs say for TraceColor:

    Note: A color can be returned even if there was no intersection (hit==0); in this case the ray intersected the sky.

    But where can I retrieve "hit"? I want to know if there was an intersection or not.

    or is it si.gid==0 now? (as I assume "hit" is still from the old R7 call)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/01/2006 at 13:55, xxxxxxxx wrote:

    Yeah, I'd assume that too. Thanks for pointing this out.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/01/2006 at 11:11, xxxxxxxx wrote:

    ok, thanks for confirming.


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