THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/12/2005 at 15:32, xxxxxxxx wrote:
Cinema 4D Version: 9.5
Platform: Mac OSX ;
Language(s) : C++ ;
Meanwhile there are a couple of things that could interfere with the initial angle the ray is shot for any pixel x,y:
Beside Camera Zoom there's camrea shift, and now there are also new options with VIDEOPOST_CUSTOMLENS that could reset the ray angle.
Now if I have a videopost plugin that runs after the image is rendered, what is a clean way to get the ray angle for the ray at position x,y?
On 02/01/2006 at 14:37, xxxxxxxx wrote:
Wouldn't VolumeData::GetRay() work?