Collider Library to get distance vector?



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    On 17/12/2005 at 20:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

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    I'd like to use GeColliderEngine/GeColliderCache or GeRayCollider to get the minimum distance between two objects in a certain direction (orthogonal). DoDistance() only returns a Real number which will not suffice.

    GeRayCollider may come in handy for this pursuit, but not certain how to employ it for such a calculation.

    Otherwise I'm back to the documentation on GJK and other methodologies. :(

    Thank you,


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