description SetParameter

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2005 at 09:52, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.507 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,

it seems to me, that there is a bug in the SetParameter function of the description lib.

Setting default values to the description basecontainer (DESC_DEFAULT) have no effect. This is also true for the lookatcamera sdk example.

  
bc2 = GetCustomDataTypeDefault(DTYPE_BOOL);  
bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_BOOL);  
bc2.SetString(DESC_NAME, "Activate");  
bc2.SetBool(DESC_DEFAULT, TRUE); //<< doesn't work  
if(!description->SetParameter(DescLevel(id, DTYPE_BOOL, 0), bc2, DescLevel(grpid))) return FALSE;  

I also have problems to set the DESC_ACCEPT parameter for baselist links, but in this case I'm not sure to use the right code:

  
bc2 = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);  
bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_LINKBOX);  
bc2.SetString(DESC_NAME, "Name");  
dbc = bc2.GetContainerInstance(DESC_ACCEPT);  
if (dbc) dbc->SetString(5123, "Obone");  
dbc = bc2.GetContainerInstance(DESC_REFUSE);  
if (dbc) dbc->SetString(5155, "Obase");  
if(!description->SetParameter(DescLevel(id, DTYPE_BASELISTLINK, 0), bc2, DescLevel(grpid))) return FALSE;  

The baselink box will accept all kind of objects instead of bones only.