description SetParameter



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/12/2005 at 09:52, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.507 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,

    it seems to me, that there is a bug in the SetParameter function of the description lib.

    Setting default values to the description basecontainer (DESC_DEFAULT) have no effect. This is also true for the lookatcamera sdk example.

      
    bc2 = GetCustomDataTypeDefault(DTYPE_BOOL);  
    bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_BOOL);  
    bc2.SetString(DESC_NAME, "Activate");  
    bc2.SetBool(DESC_DEFAULT, TRUE); //<< doesn't work  
    if(!description->SetParameter(DescLevel(id, DTYPE_BOOL, 0), bc2, DescLevel(grpid))) return FALSE;  
    

    I also have problems to set the DESC_ACCEPT parameter for baselist links, but in this case I'm not sure to use the right code:

      
    bc2 = GetCustomDataTypeDefault(DTYPE_BASELISTLINK);  
    bc2.SetLong(DESC_CUSTOMGUI, CUSTOMGUI_LINKBOX);  
    bc2.SetString(DESC_NAME, "Name");  
    dbc = bc2.GetContainerInstance(DESC_ACCEPT);  
    if (dbc) dbc->SetString(5123, "Obone");  
    dbc = bc2.GetContainerInstance(DESC_REFUSE);  
    if (dbc) dbc->SetString(5155, "Obase");  
    if(!description->SetParameter(DescLevel(id, DTYPE_BASELISTLINK, 0), bc2, DescLevel(grpid))) return FALSE;  
    

    The baselink box will accept all kind of objects instead of bones only.


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