Using resources with PluginTrack?
Helper last edited by
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/11/2005 at 11:55, xxxxxxxx wrote:
Cinema 4D Version: 8.503
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
The RegisterPluginTrack() method has no reference to a resource. I definitely don't want the resources in the PluginSequence or PluginKey as the information is only needed per track (and set during creation/parse).
How would I go about manually inserting the 'resources' into the Track? Would I use my own sub BaseContainer maybe with the same ID as the plugin to store the 'resources'?