Using resources with PluginTrack?

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On 10/11/2005 at 11:55, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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The RegisterPluginTrack() method has no reference to a resource. I definitely don't want the resources in the PluginSequence or PluginKey as the information is only needed per track (and set during creation/parse).

How would I go about manually inserting the 'resources' into the Track? Would I use my own sub BaseContainer maybe with the same ID as the plugin to store the 'resources'?

Thanks,