Using resources with PluginTrack?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/11/2005 at 11:55, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.503 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

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    The RegisterPluginTrack() method has no reference to a resource. I definitely don't want the resources in the PluginSequence or PluginKey as the information is only needed per track (and set during creation/parse).

    How would I go about manually inserting the 'resources' into the Track? Would I use my own sub BaseContainer maybe with the same ID as the plugin to store the 'resources'?

    Thanks,


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