Headers

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/11/2005 at 14:35, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

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Hi,
How can I inlude a file like c4d_gui.h? When I type

include "c4d_gui"

in the .cof file, I got a Error "(125) Error in include". I know, the
c4d_gui.h file is in another directory. How can I change the directories with include?

So long
Tonda

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/11/2005 at 14:47, xxxxxxxx wrote:

Those are C++ SDK headers - won't work in COFFEE as far as I know.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/11/2005 at 15:21, xxxxxxxx wrote:

Aha.
Need I C++ too when I want to change the range of a EditSlider?

Tonda

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/11/2005 at 17:51, xxxxxxxx wrote:

In C++, you can set Dialog EditSlider ranges with the GeDialog class methods (or more evil ways when doing Attribute Manager Descriptions).

Similar methods appear in the GeBaseDialog class in COFFEE (SetFloat() for instance) for setting these.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/11/2005 at 02:25, xxxxxxxx wrote:

This was the info, I search for.
Thanx

Stefano