Hypernurbs not redrawn.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/10/2005 at 14:41, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,

I have a polygon object in a hypernurbs. When editing some points of the polygon object with my tool plugin, the hypernurbs surface is not updated until the "a" key is pressed or a different tool is selected.

I already have already the following statements in my code:
EventAdd(EVENT_FORCEREDRAW);
DrawViews(DA_FORCEFULLREDRAW);

The PolygonObject is redrawn correctly, but the hypernurbs seems unaffected by this. How can I send out a message so the nurbs gets also redrawn?

Regards,
Zaphod

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/10/2005 at 16:24, xxxxxxxx wrote:

Have you called obj->Message(MSG_UPDATE) before EventAdd()? This tells Cinema 4D to recalculate the bounding box and rebuild the object cache.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/11/2005 at 04:22, xxxxxxxx wrote:

I didn't do that... Works perfectly now...

Thanx!