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On 25/10/2005 at 02:06, xxxxxxxx wrote:
Cinema 4D Version: 9.1
Platform: Windows ; Mac ;
Language(s) : C++ ;
I have a generator with Input objects. The user can specify a polyselection tag for poly restriction. However, when the the mesh of the selection tag is under a HN object and this one as a child of my generator, how do I find the correct corresponding polygons of the selection tag?
On 26/10/2005 at 04:11, xxxxxxxx wrote:
There should be a corresponding SelectionTag on the cache objects of the HN. If you use GetHierarchyCone, you will just have to examine the returned objects for the tag.
If you can't do that for some reason, there will still the SDS library. There is a function to get a mapping from original polygons to polygons of the subdivided object.
You could use this to translate to selection set yourself.
On 26/10/2005 at 06:00, xxxxxxxx wrote:
Ah! Thanks very much Michael!