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On 23/10/2005 at 18:03, xxxxxxxx wrote:
Cinema 4D Version: 8.2 +
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
how i can get texture color from a Texture Tag (inside a GetVirtualObjects)?
I need to drive some parameters from a texture.
A friend told me that there is a workaround to make that:
Make a new Doc and render a texture in low res
Thanks in advance
On 01/11/2005 at 07:41, xxxxxxxx wrote:
Yes, that would work. You might also be able to use PluginShader::Sample().
On 02/11/2005 at 08:20, xxxxxxxx wrote:
i'll check Sample() function