Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 17:36, xxxxxxxx wrote:
User Information: Cinema 4D Version: r9.5 Platform: Windows ; Language(s) : C++ ;
--------- Hi, Hopefully this is easy to answer :). I'm developing an export filter and I don't understand how to develop the portion for the import/export section of the preferences dialog. Specifically, the SDK docs don't seem to cover (or I can't find) this aspect of filter plugins. Could anyone point me in the right direction?
Thanks
On 23/10/2005 at 17:46, xxxxxxxx wrote:
Heh, I think I found it. Apparently, I need to develop a description resource (RTFM :).
On 23/10/2005 at 20:33, xxxxxxxx wrote:
Ok, still lost. Can someone give me a hint on how to get parameter values out of the preferences dialog (from an export filter)? It certainly isn't obvious from the SDK docs ;).
On 24/10/2005 at 01:01, xxxxxxxx wrote:
Finally got it. Nevermind.
On 25/02/2006 at 09:28, xxxxxxxx wrote:
Well, I'm at this problem too, and still in trouble retrieving saved export preference data (I see them between Cinema sessions so I guess they're corretly saved).
I tried finding the plugin and using GetParameter or via GetInstanceData but no way to get back what I see in the export preference items corretly configured via .h/.res. Can someone give me a hint?
Thanks a lot, BL
On 25/02/2006 at 10:12, xxxxxxxx wrote:
Ok, finally got it myself, here's for future use:
GetWorldPluginData( yourPluginID )
and retrieve the BaseContainer *
Byez, BL